I made this template designer for Residency, a non-profit apparel company. Their clients can use it to create mock-ups for clothing designs, which Residency would then use starting points for new print orders.
I designed and built the app from mock-up to final product — working with Residency every step along the way to make sure it fit their needs.
Noise Maker is my attempt to make a tool I've always wanted — a sound effect builder with a simple workflow that can build complex, layered sound effects.
I've been a big fan of ChipTone for years now, but the promise of support for recorded sounds and sequencing has taunted me. It wan't until I discovered a similar tool with public source code — blendwave — that I realized I have the skills to do this myself.
It's still a work in progress, but the basic functionality is working!
A slightly buffed-up todo list. With drag-and-drop!
I originally wrote this as a code sample several years ago (todo lists are a classic). As I was developing it, though, I realized there was something that I'd always wanted in a todo list, but had never found in a form I liked — namely the ability to create day plans that silently rolled over into the next day.
I have a bunch of additional features I'd love to add to this, including a back-end but it could probably do with a rewrite first.
The newest of my time management tools, this was made to help manage time blindness. The primary feature is a pair of Pomodoro-style desktop notification timers that help the user keep track of how long they've been working on their current task (or break).
I threw in some additional clock displays — partly to help me keep different timezones in mind while working with clients — but mostly because it added some flair!
I built this incredibly unfinished sample e-commerce site ages ago. It's has a lot of issues, but I'm leaving it here for now, mostly so I can say:
"Money can buy happiness!"
- [ unnamed annotation tool ] unreleased — A tool for creating and displaying large numbers of overlapping annotations. Currently in development for an academic client.
- Peratomic for Perk Brands in-house — A marketing tool for designing and scheduling messages across websites, email, and social media. I took over feature updates and maintenance for this full-stack service several years ago.
- Naval Warfare for Houston Escape Rooms in-house & defunct — I inherited this web-based Battleship-inspired game half-complete, and finished the project — which was the core component of an escape room. I started work on a graphically-enhanced remake shortly before the pandemic force the client to close.
- Getloaded Mobile defunct — I led a small team to develop this mobile app for Getloaded's load board in 2016. It wasn't perfect by any means, but I'm still proud of the work I did. It was unfortunately shut down when Getloaded was closed by its parent company in 2017.